Sunday, July 7, 2013

Python for Kids: A Playful Introduction to Programming


Python for Kids: A Playful Introduction to Programming PDF Download Ebook. Jason R. Briggs brings Python to life and brings you (and your parents) into the world of programming. The ever-patient Jason R. Briggs will guide you through the basics as you experiment with unique (and often hilarious) example programs that feature ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored, dissected, and explained; and quirky, full-color illustrations keep things on the lighter side.

Chapters end with programming puzzles designed to stretch your brain and strengthen your understanding. By the end of the book you'll have programmed two complete games: a clone of the famous Pong and "Mr. Stick Man Races for the Exit"—a platform game with jumps, animation, and much more.

As you strike out on your programming adventure, you'll learn how to use fundamental data structures like lists, tuples, and maps, organize and reuse your code with functions and modules, use control structures like loops and conditional statements, draw shapes and patterns with Python's turtle module, create games, animations, and other graphical wonders with tkinter.

If you’re looking for something to put your new-found programming skills to use, don’t think Halo, or Uncharted, or Super Mario Galaxy or Assassins Creed. Don’t even think Angry Birds, or Pocket God, or Rolando. Think arcade games from the 1970’s and 1980’s—games like Galaxian, Centipede, Donkey Kong, and Frogger have simple graphics and basic game mechanics, which makes them great first projects for budding game developers. Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming.

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